AI Insights · Timothy · April 2024
Top 5 Boat Games in Sweden: Q1 2024 Performance Overview
Analyzing the performance of the top 5 boat games in Sweden for Q1 2024, including weekly downloads, revenue, and active users.
In Q1 2024, the top 5 boat games in Sweden showed varied performance across different metrics, including downloads, revenue, and active users. Here’s a detailed look at how each of these games fared during this period. All data comes from Sensor Tower, and more insights can be found there.
Battle Warship: Naval Empire from Magic Prime Group Limited experienced fluctuations in its weekly revenue, peaking at approximately $1.4K in the week of February 19. Weekly downloads remained low, with a maximum of 10 downloads in the first week of January.
Port City: Ship Simulator by Pixel Federation Games saw a significant increase in weekly revenue in the final week of March, reaching around $1.1K. Weekly downloads peaked at 223 in mid-January, while weekly active users decreased from 530 in early January to 317 by the end of March.
Sea Port: Cargo Ships Harbor, also from Pixel Federation Games, maintained relatively stable revenue throughout the quarter, with its highest weekly revenue at $339 in early March. The game saw a peak of 42 downloads in late February and a decline in weekly active users from 50 in early January to 19 by the end of March.
My Cruise by EYEWIND LIMITED showed robust performance in weekly downloads, peaking at 947 in late January. Weekly revenue was highest at $306 in the week of January 22. The game also saw a steady increase in weekly active users, reaching 2.7K by the end of March.
Virtual Regatta Inshore from Virtual Regatta had a modest revenue trend, with the highest weekly revenue of $233 in the week of January 22. Weekly downloads peaked at 29 in early March, with minimal fluctuations throughout the quarter.
These insights provide a snapshot of the performance trends for the top boat games in Sweden for Q1 2024. For more in-depth data and analysis, visit Sensor Tower.